Friday, September 26, 2008

Apple Has Learned The Importance of Play. We Should Too

On Wednesday I attended the Sandbox Summit here in New York, which is a conference about the intersection between technology, toys, play, and learning. For someone deeply embedded in the software development world, but also deeply troubled by the state of education in America, the event seemed fascinating and also pregnant with possibility. And it did not disappoint.

And while many of the speakers had lots of really interesting stuff to say, one statement by Nancy Schulman, Director, 92nd Street Y Nursery School really got my attention. She said “kindergarten is becoming more like regular school, but I think regular school and life should become more like kindergarten.”

For those that may miss the nuance, what she was suggesting is that joyful playful exploration is critical to learning. Rote learning and memorization is less effective. As I sat, I realized how much the ideas I was hearing relate to how we make products. Much of this way of thinking I believe is already embedded in my thought processes, but there is something different and crucially important about codifying it, and expressing it concisely. What Schulman was saying got me immediately thinking about Apple.

I believe that a big part of the reason that Apple has been successful is that they figured out long ago that their products had to have the elements of joyful exploration that are the hallmarks of great toys. The concept of play is generally something associated with children, but I believe that that desire and that need never die. It is just muted by the expectations of adulthood.

The best example of this is my mother’s excitement about her new iPhone. My mother loves her iPhone because it is the best toy she has had since childhood. No, she has not said this to me, but I can see it clear as day. When she played her first YouTube video, she could not wait to tell me. For her, the iPhone is hard enough to still present challenges, and yet easy enough that she can overcome them. And the payoffs are joyous. The sound, the animation, the smooth virtual physics are incredibly compelling and toy-like. But of course it is not a “toy” it is a phone. It has a real function so she could never be accused of “playing.”

And so, the real question here is what does Apple, and what does the Sandbox Summit teach us about our way forward. First, I think that Apple sets a great example of what is possible, and it should inspire us to make our products more playful, accessible and exploratory.

But the second and more important lesson is that adulthood, and teen-hood are not demarcation points for a reduced interest in play – in fact the converse may be the case, meaning play may in fact become *more* important as we get older. And with our high school graduation rates at 50% in our 20 largest cities, something is obviously and seriously wrong with our current process. With that said I suggest that perhaps our educational system could use a serious injection of not so serious exploration and play. It seems to work for Apple.

16 comments:

Zeev said...

Hank, you have many times written eloquently on many subjects in this blog, but I have yet to read anyone nail the concept of "techno-joy" as you just have. Thank you.

MB said...

Hank,

Not to be out of sorts but perhaps you should attend a kindergarten class - there are many good schools in NY - and the country - that do not have these stereotypical problems.

Hank Williams said...

MB,
There are two things that I said here. One is a quote from the head of one of the most prestigious Kindergartens in the country. The second is the statistics about high school graduation level. The fact that there are schools that are great is really not the point. It's like saying I shouldn't be complaining about graduation rates because, after all 50% of the people *do* graduate. Would it have to be 0% graduation rate for you to be concerned.

Peter Semmelhack said...

Great post Hank. I think you're right about Apple. It's technology that brings a smile to your face - just like the first Mac. I'll never forget the day I first played with one back at college. I smiled the whole time. If we put FUN as one of the central themes in our innovation process what would that do to technology today? I believe it would dramatically change it for the better.

Hank Williams said...

Thanks Zeev.

Hank Williams said...

Thanks Peter. You guys are obviously pushing this envelope in a really great way.

MB said...

Hank,

the 92nd Street Y is a nursery school, thus my comment - you should be in touch when you use examples.

Hank Williams said...

MB,

Ah yes. Minor mistake that actually even more serves to prove my point. You are correct 92nd st Y is a nursery school - I had mistakenly thought they went through kindergarten. So your argument is that thus Nancy Schulman is not qualified to opine on the state of kindergartens? She is perhaps the most qualified such person in the country. 92nd St Y is the most (by far) sought after nursery school in NY. It is viewed as the gateway by high society to get into a good new york private elementary school. Suggesting that she doesnt know what she is talking about here is way, way off base. For a little amusing background read this (http://www.commondreams.org/views05/0224-21.htm)

reemer.com said...

hank,

great freaking point - the importance of play in creativity, work, and enjoying life is huge and under-appreciated (imho). you should check out the gel conference in nyc if you're interested in the subject.

keep up the good work!

k.

Jack at F&B said...

Hank,

Unschooling is the answer. We're in the golden age of knowledge and accessibility to knowledge.

What is the point of sending 99%+ of the population to schools that train our kids to be factory workers - even though most of the factories are now in China?

Anonymous said...

Hank if the iPhone is such a thing of joy why did it flop in one of the biggest markets? That being India. Seems like you're another Apple fanboy prepared to pay over the odds for whatever the latest Jobs offering is... Why aren't you raving about open source alternatives, they're here, they need some work, but they offer far more in terms of flexibily and potential for fun (like working javascript engines and flash?)

Hank Williams said...

In other words, if a product does not succeed in every market around the world then it is impossible to praise it? You must not be a regular reader of this blog since I don't think any of my regulars would suggest anything so silly.

Regarding the open source alternatives I am not sure what you are referring to. I have written extensively about Android. OpenMoko, on the other hand is a mess. It has some potential as a hacker tool, but *no* joy of usability at this time.

Oh and by the way if you think I am an apple fanboy you should read some of my apple/jobs critical posts and how your pro-apple counterparts react.

In

Anonymous said...

"if a product does not succeed in every market around the world then it is impossible to praise it?"

No I said if its such a joy why did it flop in one of the largest markets?

I strongly disagree with your comment on OpenMoko, but that's a difference of opinion. Although I like the way you are simply dismissive of those technologies you (looking through your blog) have not really spent the time investigating...

And yes I do think you are an Apple fanboy. You might not be completely sycophantic but you frequently just say things like "apple is slicker" and other such unsubstantiable statements. Yes on occasion you've commented that they've done something not quite right, like about the AOL AIM, but overall you praise Apple as the "leaders" in this 2.0/3.0 world you try and suggest we live in.

don_mecca said...

Great post -and I agree. We are all looking to play, explore -and in turn, learn more. Why do so many things in life have to be "by the book"? We are not robots - and to err is human -and gives us a certain charm (depending on the eye of the beholder).
Now if we could just figure out the formula for fun, and apply it to more things in life.

Beckie said...

Life would be more fun and enriching for everyone if adults were allowed more "playtime". Perhaps then there would be more comments on blogs like this that advance the conversation according to the the theme of the argument presented instead of trying to point out differences of opinion and quibbles over sementics that have nothign to do with the post at hand.

Chrigel said...

learn to play, play to learn, simple as that

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